The Chroma AR experience allowed smartphone users to virtually recreate an ancient Greek sculpture of a sphinx in full color, in their own space, comparing the vivid reconstruction and as it looks today. The project featured both interpretive and playful components that reflect collaborative work among scientists, imaging specialists, conservators, technologists, art historians, and others.
Chroma AR was created in partnership with Bluecadet.
Special thanks to De Abramitis, Elena Basso, Melissa Bell, Lynn Burke, Federico Carò, Nina Diamond, Scott Geffert, Douglas Hegley, Seán Hemingway, Sarah Lepinski, Sheridan Marsh, Jesse Ng, Tricia Robson, and Madhav Tanka.
Additional thanks to colleagues in Buildings, Visitor Experience, Design, Development, the Director's Office, Exhibitions, External Affairs, Imaging and colleagues across the Museum.