Quantcast

The Metropolitan Museum of Art LogoEmail

Type the CAPTCHA word:

Don Undeen

Don Undeen is the senior manager of Media Lab in the Digital Media Department.

Digital Underground

Creative Technology Feature: Ryan Kittleson's Extruded Rembrandt

Don Undeen, Senior Manager of Media Lab, Digital Media

Posted: Thursday, February 20, 2014

Ryan Kittleson is a tech-friendly artist living in Brooklyn, New York, whose 3D models have been used in animations at Disney World and Sea World, as well as the renowned display windows at Sak's Fifth Avenue. Originally a self-taught digital-graphics artist, Ryan has served on the faculty of Full Sail University teaching character modeling, and continues to provide educational resources focused on the wonders of digital sculpture through Lynda.com.

Read More

Digital Underground

Creative Technologist Interview: Daniele Frazier's Implied Water

Don Undeen, Senior Manager of Media Lab, Digital Media

Posted: Wednesday, January 8, 2014

It should come as no surprise at this point that I'm interested in digital modeling and 3D printing; I like the idea that objects in the Met's collection can be used as inspiration and raw material for new works. For that reason, when I recognized a model of a Met object at 3D Notion, a recent exhibition of 3D-printed works at the Bruce High Quality Foundation University, I was immediately intrigued.

Read More

Digital Underground

Creative Technologist Interview: Jonathan Monaghan's Leda and the Marsyas

Don Undeen, Senior Manager of Media Lab, Digital Media

Posted: Tuesday, November 26, 2013

At the Met, we've been experimenting with ways that museum visitors can use 3D scanning, hacking, and printing to enhance their experience of works of art. In light of our recent explorations, we caught up with Jonathan Monaghan, a creative technologist who participated in our 3D Hackathon back in 2012, to ask him some questions about one of the works he created that weekend and about his work with 3D printing and CGI animation.

Read More

Digital Underground

Good Photographs Make for Great Digital 3D Models

Don Undeen, Senior Manager of Media Lab, Digital Media

Posted: Tuesday, November 12, 2013

In my last post, I introduced some of the work we're doing at the Museum with 3D scanning, modeling, and printing. I hope I piqued your interest in photographing objects in the galleries and turning those images into digital 3D models for use in your own artistic creations. Today I'm going to talk about the photography process: how to get the best images for use with the 3D-modeling program 123D Catch, and how to take pictures of an object without putting it at risk of unintended contact.

Read More

Digital Underground

3D Scanning, Hacking, and Printing in Art Museums, for the Masses

Don Undeen, Senior Manager of Media Lab, Digital Media

Posted: Tuesday, October 15, 2013

3D Printing. You've heard the term everywhere lately, from Popular Science magazine to tech blogs, to President Obama's State of the Union address. Advocates of this technology claim that 3D printers will revolutionize manufacturing, health care, education, design, space exploration, time travel, and countless other fields. While they may not help us travel back in time, 3D printers sure are neat, and new applications of these tools are being developed every day.

Read More

Digital Underground

Introducing the Media Lab

Don Undeen, Senior Manager of Media Lab, Digital Media

Posted: Friday, September 27, 2013

In the Met's Media Lab, we explore ways that new technology can affect the museum experience for our staff and visitors, in our galleries, classrooms, and online. As digitally mediated experiences play an ever greater role in our lives, it's important that museums—the great repositories of the world's cultural expression—stay abreast of these developments.

Read More

Follow This Blog: Subscribe

About this Blog

The Digital Media Department leads the creation, production, presentation, and dissemination of multimedia content to support the viewing and understanding of the Met's collections and exhibitions, both within the galleries and online. This blog discusses a few of the activities of the department, and invites your questions and comments about the Museum's digital initiatives.


Above: Jim Campbell (American, born 1956). Motion and Rest #2 (detail), 2002. Light-emitting-diodes (LED) and custom electronics. The Metropolitan Museum of Art, New York, Purchase, Henry Nias Foundation Inc. Gift, 2004 (2004.105). © Jim Campbell