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Digital Underground

Art, Robots, and Chocolate at the Fall 2014 Media Lab Expo

Don Undeen, Senior Manager of MediaLab, Digital Media

Posted: Friday, March 6, 2015

Each semester Media Lab works with a group of college and graduate interns, exploring the ways that technology impacts, and is impacted by, the Museum experience. Media Lab interns are encouraged to think outside of the box, to engage deeply with the Museum's staff, collection, and visitors, and come up with novel prototypes that encourage conversation and spur new thinking about the relationship between contemporary digital practice and centuries of artistic tradition. At the conclusion of the internship, participants present their projects to the public at the Media Lab Expo. Visitors can try out hands-on demos and talk to the creators themselves about their work and ideas.

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Digital Underground

Metaverses—Merging Time, Space, and Content through Augmented Reality

Justine Williams, Former Media Lab Volunteer, Digital Media; Jason Schuler, Former Media Lab Volunteer, Digital Media; Patrícia Faolli, Former Media Lab Volunteer, Digital Media; and Vanessa Gilbert, Former Media Lab Volunteer, Digital Media

Posted: Wednesday, February 18, 2015

We are four interdisciplinary artists pursuing Master of Fine Arts degrees at PIMA, Brooklyn College. From January through May 2014, we were in residence at the Met's Media Lab, working in collaboration with five artists over the age of sixty who live and work at the Westbeth Home to the Arts in New York City's West Village. Together we created "Metaverses"—an augmented-reality tour of some of the Museum's collection.

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Digital Underground

Artwork of the Day: What Would You Pick?

Eileen Willis, Web Group General Manager

Posted: Monday, February 2, 2015

When I joined the Met as Website Editor in 2006, the Artwork of the Day feature—which appeared on our old website's "splash page"—was limited to a small set of preselected, curatorially approved works of art. I felt we had a great opportunity to change the process. Why be limited to a small number of works when the Museum's collection is so vast? And why not tie the picks to actual events, either current or historic? That first year, I even included special birthday picks for my friends and family. These days, I select works that relate more broadly to historic and current events, holidays, artists' birthdays, Museum milestones, and even the weather forecast.

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Digital Underground

Maintaining the Main Building: The Museum's Trade Workshops

Stephanie Post, Senior Digital Asset Specialist, Digital Media

Posted: Monday, January 26, 2015

Hidden behind the galleries, unseen by visitors, lies a veritable city within the Museum's walls. In support of the Met's buildings and daily activities are highly skilled, highly dedicated tradesmen, and our many workshops see the tireless work of carpenters, engineers, lampers, painters, plexi-workers, plumbers, riggers, roofers, landscapers, electricians, machinists/millwrights, and locksmiths. The product of their work is knowable by the constant fine-tuning of our galleries and buildings, and by the comfort of visitors and employees who spend their days at the Museum. Their work has gone on without much fanfare, but without their expert efforts the Museum would struggle to subsist.

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Digital Underground

Media Lab Intern Spotlight: Rock Zou's Beyond the Screen

Rock Zou, Former Media Lab Intern, Digital Media

Posted: Thursday, January 15, 2015

During my Media Lab internship this summer, I explored a prototype project that uses two Kinect depth sensors to reconstruct a scene that can be viewed from different perspectives based on the viewer's position. What I then created (seen in the video above) is a 3D-video-converted GIF shot with two Kinect depth sensors pointing at the dancer, Veronika, from opposing sides. The 3D images from each sensor are then put together in post-production, resulting in this all-around 360-degree video.

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Digital Underground

New Features and Increased Accessibility: Introducing Met App V.1.1

Liz Filardi, Associate Mobile Producer, Digital Media

Posted: Monday, January 5, 2015

The newest version of the Met App, Version 1.1, was released earlier today, and includes dozens of design and usability refinements inspired by feedback from our users. Among a number of new enhancements being rolled out, I hope users will enjoy the new "Favorites" feature, which enables the creation of personal lists of exhibitions, artworks, and events happening across the Museum. I can't wait to see what makes it to the shortlists of our 134,000-plus users.

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Digital Underground

Our Year in Blogging: A Few Highlights

Eileen Willis, Web Group General Manager

Posted: Wednesday, December 31, 2014

Met Blogs grew dramatically this year, with hundreds of new posts published across twelve different blogs. As my colleagues and I look forward to bringing you even more content in the year ahead, it seems appropriate to take a moment to reflect on some of the highlights of 2014, and to point out a few posts that you may have missed. 

What follows is a snapshot of what we've published—just enough to show that it's been a fantastic year thanks primarily to our willing and generous authors (as of this post we are up to 313 contributors!), a tireless editorial team (Website Managing Editor Anne Dunleavy and Website Editor Michael Cirigliano II), and, especially, to our readers.

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Digital Underground

Met + Parsons Museum Accessibility Collaboration Workshop: Web Accessibility for Museums

Don Undeen, Senior Manager of MediaLab, Digital Media; and Rebecca McGinnis, Senior Museum Educator, Access and Community Programs

Posted: Monday, December 8, 2014

Digital Underground finishes its Met + Parsons Museum Accessibility Workshop series by taking a look at a project that addresses the need for clear, practical guidelines for creating accessible websites. In the end, the participants in this project produced two documents that can serve as guidelines for coding accessible websites and developing verbal descriptions of art objects. We caught up with the team to ask them some questions about their goals in this workshop, and what they discovered about the museum experience while engaged in the workshop.

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Digital Underground

Consistent Engagement Is the Key to Twitter Success for Museums

Lucy Redoglia, Associate Online Community Producer, Digital Media

Posted: Monday, December 1, 2014

In a recent study by LaMagnética, the Spanish digital agency found the Met to be the most influential museum in the world on Twitter.

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Digital Underground

The Met's Audio Guide, Now Available on Your Phone

Loic Tallon, Senior Mobile Manager

Posted: Tuesday, November 18, 2014

Today we've launched the public beta version of our new Audio Guide web app. For the first time, visitors can access our 2,601 audio stops, totaling over sixty hours of content in ten languages, from any web-enabled mobile device, be it iOS (Apple), Android, Windows, or Blackberry.

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About this Blog

The Digital Media Department leads the creation, production, presentation, and dissemination of multimedia content to support the viewing and understanding of the Met's collection and exhibitions, both within the galleries and online. This blog discusses a few of the activities of the department, and invites your questions and comments about the Museum's digital initiatives.


Above: Jim Campbell (American, born 1956). Motion and Rest #2 (detail), 2002. Light-emitting-diodes (LED) and custom electronics. The Metropolitan Museum of Art, New York, Purchase, Henry Nias Foundation Inc. Gift, 2004 (2004.105). © Jim Campbell