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The Metropolitan Museum has collected and exhibited work by living artists since its founding in 1870. Today, the department's holdings comprise more than twelve thousand works of art across a broad range of media from 1900 to the present.
Carlos Kong, Former Social Media Intern, Digital Media Department
Posted: Wednesday, October 14, 2015
Throughout my summer internship in social media as a part of the Met's MuSe Internship Program, I have been fascinated by the interaction between our everyday digital practices and the museum experience. In what ways can social media supplement the Met's physical setting and present the experience of its collection to a global audience? This question guided my journey into the Met's digital world, where I spent the summer experimenting with the inventive potential of technology and how it can recreate a museum visit online. Now a month past the end of my internship—still thinking of social media's unknowable possibilities and still challenged by 140-character limits—here are my reflections on the experience.
Jonathan Dahan, Former Media Technology Developer, Digital Media
Posted: Thursday, June 26, 2014
In my last Digital Underground post, I discussed artist Cory Arcangel's Super Mario Clouds (2002), a digital artwork that stripped the original Super Mario Bros. video game of everything but the background and clouds. If your interest in digital-art copyism was piqued by that, then you should also know that there are many routes one can take to achieve this end result. Cory has already shared his process, and in this post I will outline my experience translating his image-based instructions. If all goes well, you will end up with your very own bespoke copy of Super Mario Clouds.
Posted: Monday, February 24, 2014
In late 2012, the Metropolitan Museum held an exhibition called Regarding Warhol: Sixty Artists, Fifty Years, which included a ton of interesting contemporary pieces such as Ai Weiwei's Neolithic Vase with Coca-Cola Logo (2010) and Andy Warhol's Silver Clouds (1966). The piece I was happiest and most surprised to see, however, was Cory Arcangel's Super Mario Clouds (2002). To create this piece, Cory modified an original Super Mario Bros. video game to remove everything but the background and clouds.
The Digital Department leads the creation, production, presentation, and dissemination of multimedia content to support the viewing and understanding of the Met's collection and exhibitions, both within the galleries and online. This blog discusses a few of the activities of the department, and invites your questions and comments about the Museum's digital initiatives.
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