The Digital Media Department leads the creation, production, presentation, and dissemination of multimedia content to support the viewing and understanding of the Met's collections and exhibitions, both within the galleries and online.
Posted: Monday, August 3, 2015
From 1916 to 1923, the southernmost end of the Museum was, simply put, an empty shell, "void of any walls except those which were necessary for the support of floors and the roof" (The Metropolitan Museum of Art Bulletin, Vol. 21, No. 4, Apr. 1926, 3). The completion of Wings J and K were long delayed due to insufficient city funding, followed by the onset of World War I and the economic depression of the postwar years. By 1923, funding was finally complete and the long-awaited plans of McKim, Mead and White, were actualized. Wing K opened on April 7, 1925.
Posted: Thursday, July 30, 2015
The Metropolitan Museum of Art has been a great space for me to work with things I'm passionate about while helping to create something innovative for the Museum. Don Undeen made me feel comfortable in my new environment, and I was able to meet and learn from the staff of many different departments. My goal was to translate Impressionist techniques into a live experience for visitors because it is an artistic style that has profoundly affected my work.
Posted: Wednesday, July 22, 2015
Ten months after the launch of the Met app, the most frequent feedback we receive is still more or less, "It's beautifully designed, but where is the map of the Museum?" We can now shelve this question with the recent launch of version 1.2 in the App Store, because the map is finally here!
Posted: Thursday, July 9, 2015
When I applied to the MediaLab's internship program, I was very interested in working on projects that aim to enhance the museum experience. The Met is one of the most visited museums in the world, and it's so big that even staff with years of experience can sometimes feel lost. With these two things in mind, I focused on building on one of the wayfinding projects completed during the previous semester.
Posted: Friday, June 19, 2015
The Audio Guide is a long-standing service at the Museum with over three thousand audio messages attracting 250,000 users annually. It offers six to eight special exhibition tours and can be accessed in up to nine major foreign languages. In September 2013, the Museum launched a new version of the Audio Guide complete with a redesigned interface and repackaged content. This presented a fresh opportunity for us to take a more strategic look at the Audio Guide and see how well it has performed since its rebirth.
Posted: Tuesday, June 9, 2015
For our MediaLab internship during the fall 2014 semester, Yuanjin and I collaborated to create Edible Met, a DIY food-grade molding and casting kit that turns 3D-printed objects into edible items.
Posted: Thursday, May 28, 2015
On Monday, May 4, 2015, the Met and Vogue hosted the annual Costume Institute Benefit, which celebrated this year's spring exhibition, China: Through the Looking Glass, on view through August 16. Notables from the worlds of fashion, film, society, sports, art, business, and music attended the Met Gala and were captured walking the red carpet across a wide range of social media.
Posted: Tuesday, May 26, 2015
FEMET is a sound and video art installation that interprets and reflects on the lives of five esteemed women artists in the Met's collection, presented at the Fall 2014 MediaLab Expo held in the Ruth and Harold D. Uris Center for Education. This interactive installation invited its audience to watch an artist's meditations on the complicated lives of Diane Arbus, Georgia O'Keeffe, Artemisia Gentileschi, Shirin Neshat, and Joyce Growing Thunder Fogarty.
Posted: Tuesday, May 12, 2015
Paintings Uncovered is an interactive interface that allows users to explore the hidden layers found beneath a painting's surface. Painters frequently paint over paintings for various reasons—even sometimes with a completely different subject. One reason for this may be that the original painting didn't sell, so the artist reused the canvas to create an entirely new painting. Examining the underlying surfaces of paintings through powerful technology provides valuable information about the artworks.
Posted: Wednesday, April 29, 2015
"What's next for museums?"
That was the question on hundreds of red tote bags seen on the streets of Geneva last week during the MuseumNext conference, which took place April 19–21. Panelists addressed the question from various angles, from finding new models of financial support to understanding leadership styles within museums to accommodating wearable technology in the galleries. As the representative from the Met, I had the opportunity to meet museum professionals from cultural institutions of all types and sizes, including a colleague from Liechtenstein (which means I've met 0.0027% of that country's population).